Augmented Reality and Brand Storytelling: Interactive Experiences
DOI:
https://doi.org/10.5281/zenodo.18818556Keywords:
Augmented Reality, Brand Storytelling, Interactive Experience, Immersive Experience, Consumer Engagement,Abstract
In today’s rapidly digitizing communication environment, storytelling has transformed the viewer from a passive consumer into an active participant in the process. In this transformation, augmented reality stands out as a significant tool in brand communication due to its interactive possibilities. The aim of this study is to reveal how AR-based interactive narratives are transforming into a new generation of experience design for brands. A qualitative research method was applied, employing a descriptive survey model and collecting data through document analysis. Applications from global brands such as Burger King, Pokemon Go, Gucci, and L'Oreal were selected using purposive sampling and analyzed.
The findings show that AR integrates the virtual and physical worlds, offering consumers immersive, personalized experiences that facilitate emotional connection. Methods such as gamification and virtual trials were found to increase brand loyalty, memorability, and purchase intention by creating a flowing experience. While AR applications expand the boundaries of digital storytelling, it is crucial to consider this technology not only as an advertising tool but also as a long-term customer relationship management strategy. The study also highlights risks such as AR fatigue, privacy concerns, and technical limitations, emphasizing that brands should use this technology in a balanced and consumer-centric way.
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- 01-03-2026 (2)
- 01-03-2026 (1)
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Copyright (c) 2026 Yasemin Dedeoğlu- Prof. Dr. Cem Güzeloğlu

This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.